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Virtual Reality, Augmented Reality And The Law

Virtual Reality, Augmented Reality And The Law




3.0 MCLE Credits
2.0 Professional Practice, 1.0 Skills

Program Description
This session will provide an introduction to the burgeoning technologies of virtual and augmented reality. View distinguished legal practitioners and industry experts as they discuss topics including VR/AR agreements, distribution and exhibition, applications and end uses of VR/AR, and more.

Topics to be Covered Include
> Introduction to VR/AR including: agreements, data privacy issues and IP       issues
> VR/AR Distribution and End User Applications

Program Moderators
Shannon Zhu, Esq. | Bank of China
Laura A. Godorecci, Esq. | Dembitzer & Dembitzer LLP

Ben Barone | Coresights
Alexia Bedat, Esq. | Klaris Law
Karen Shaw Lorenzo, Esq. | Tribeca Enterprises
David Putrino, Ph.D. | Icahn School of Medicine at Mt. Sinai
David Title | Bravo Media, Inc., Nimble Division
Tallie Carter, Esq. | The Tallie Carter Law Firm
Robert J. deBrauwere, Esq. | Pryor Cashman LLP
Devon Dolan | Cinetic Media Inc.
Nicholas Fortugno | Playmatics, LLC
Bethany Haynes, Esq. | Sloss Eckhouse LawCo LLP

NYSBA Member: $135
Non-Member: $235

Program Co-Sponsors
Entertainment, Arts and Sports Law Section
Committee on Continuing Legal Education

Non-Member Price: $235.00
  • Online On-Demand
Product Code:
  • VER44_01
Areas Of Professional Practice Credit(s):
  • 2.0
Skills Credit(s):
  • 1.0
Total Credit(s):
  • 3.0